The KV2 is only good because it becomes very affordable with the fuel drops, and the repair station allows him to stay in combat. the mapsizes vary too much (which effects flight time and possible counter-counter plays) You need to keep the AA like the flak HT busy for quite a while which costs alot of manpower. the plane is ultra slow, and forces you to do a probably painful attack just to get the fuel. its very hard to time properly since they can still move around the vehicles, You can force enemy AA into combat to counter-counter play that but When the plane gets shot down it very likely lands directly on your units healing in your base, since it flys directly towards them, and you are forced to drop it somewhere close. You pay 100 ammo already, why should there be such cheap counterplay like the mg gunner on a p4 to it? The fuel should drop the same way SVT do, straight from above.
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